VizzyCodeUpdater.cs
VizzyCodeUpdater.cs supports runtime update-loop behavior for the Juno mod. It keeps bridge-relevant runtime state fresh while the game is running. juno update-loop
Responsibilities
| Area | Behavior |
|---|---|
| Update loop | Runs periodic mod-side update logic. |
| Runtime state | Helps keep scene and craft state available to the bridge. |
| Bridge support | Works with VizzyBridge.cs and CraftInfo.cs. |
Backlinks
Related notes: Component Map, 09 - Juno Mod (Mod Assets), VizzyCodeMod.cs, VizzyBridge.cs.